Changelog

What is new in Vivara Broadcast.

The app updates itself. This page lists the notable changes in each release.

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Latest release

Download the current Windows build from the official release channel.

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0.0.27
  • Sync across logins is now complete: brackets, groups and sponsors follow your account too, together with teams, players, matches, tournaments and coaches. Log in on another PC, or let an operator log in, and they get your full setup.
  • Anything your account has locally that the cloud has not received yet is now uploaded automatically at login, so existing setups sync without having to edit everything again.
0.0.26
  • Camera sources: webcams no longer have to go through the internet. Pick where the feeds come from on the Cameras page -- hosted VDO.Ninja (as before), your own VDO.Ninja on the LAN, or a local relay such as MediaMTX that accepts RTMP, SRT and WebRTC straight from OBS. Each camera card shows the exact address to stream to, and every player can also get their own custom stream address.
  • Import teams and players from a YAML file (Settings > Data). Download the template, fill in as many teams and rosters as you like, and Vivara shows a summary before importing. Existing teams and players are updated, never duplicated.
0.0.25
  • Observer cams: a new automatic slow B-roll camera that glides around the players during timeouts, freezetime and after bomb rounds -- with a soft fade between shots. Built from live player positions, so it works on every map with no camera files. Turn it on under Automation.
  • Auto Replay now picks real highlights (multi-kills, aces, clutches, no-scopes, wallbangs, kills through smoke and more) and only plays when something actually happened -- no more forced replay every round. The caption tells you what it was (e.g. 3K, ACE, CLUTCH 1v3).
  • Bravo HUD finished: the player bar, radar, bomb and defuse timers (with explosion animation), timeout card (TIMEOUT 1/4 with the calling team's logo), armor icons, round MVP, BO1/BO3/BO5 map strip and the contour card pattern are all polished into a complete HUD. Weapon bars start centered and spread out as grenades are bought.
  • Sponsors: logos are auto-trimmed to fill the bar, size and position controls now work for the Bravo sponsor bar, and the Sponsors page is clearer about what each control changes.
  • The HUD keeps team names and logos for 90 seconds after a match ends, instead of resetting right away.
  • App cleanup: a shorter sidebar with related pages grouped under tabs (Matches + Schedule, Tournaments + Bracket, Teams + Players + Coaches, HUD + Overlay + Sponsors + URLs, Observer + Automation + Xray + Cameras). Auto Replay and Observer cams moved to a new Automation page, the bracket/groups scene toggles moved to Overlay, and Scene preview was removed.
0.0.24
  • Player cards only show the utility a player actually carries (no more greyed-out slots).
  • Radar: the observed player is highlighted, and the bomb carrier now just gets a small bomb icon next to his dot.
  • Fixed the player cards order not matching the radar numbers (the player on key 0 was sorted first instead of last).
  • Team logos stay visible on bright team colors: the logo backdrop is automatically darkened (same hue) when the team color is too light, e.g. BBL gold.
0.0.23
  • Bracket: new Refresh button (next to Regenerate and under Generate from URL) re-fetches the latest results from the link the bracket was imported from -- the link is remembered per tournament.
  • Bravo HUD player bar redesigned to match the reference: grenades on the left and the best weapon on the right, a numbered kill card, defuse kit icon, armor ring next to HP, and ROUND DAMAGE on dead players.
  • Player cards now show SMGs ahead of pistols (best weapon, greyed out when not held).
  • Player card money no longer uses thousands separators.
  • Lower CPU/disk usage: state, tournament and user lookups are cached instead of re-read from disk every poll, the end-of-match screen no longer rebuilds the postmatch summary on every repeated game update, and a noisy debug log is off by default.
0.0.21
  • Player cards: show each player's best weapon (primary, then pistol, then knife) instead of whatever is in hand -- greyed out when it is not the one being held.
  • Player cards: small red pips show kills this round, and a defuse kit icon shows when the player has one.
  • Player cards: wavy pattern background instead of diagonal stripes.
  • Round MVP is now decided by kills (damage only breaks ties).
  • Bravo HUD: the map strip looks right for a BO1 (single map centered and larger).
0.0.20
  • Killfeed: assists now read the right way round -- killer first, then the assister (X + Y killed Z means X got the kill).
  • Bravo HUD: the freezetime MVP card now uses the right team color (it was picking the wrong team after a side swap).
  • Bravo HUD: the observed player card logo now has the same backdrop as the top-bar logo instead of a white circle.
  • Bravo HUD: with "team colors throughout the HUD" off, only the top bar is team-colored -- everything else follows the CT/T color of the side each team is on.
0.0.19
  • Tournaments can now be imported from HLTV too (name, logo, dates, prize pool, location), not just teams and brackets.
  • Bracket/group import from HLTV now asks which (if any) of the missing teams to create, instead of always creating all of them.
  • Bracket import shows a loading state while it fetches.
  • Fixed a layout bug where team-selection checkboxes rendered as giant blank squares.
  • Auto Replay: fixed the clip never actually showing up -- OBS's Replay Buffer now auto-starts if needed, and a round-tracking off-by-one was marking every clip stale before it could show.
  • Auto Replay: the clip now starts near its end instead of its beginning, so freezetime actually reaches the kill.
  • Auto Replay: capture failures now show up on the Settings page instead of only in the console.
  • New Bravo HUD setting: team colors throughout the HUD (player bar, players-alive, bomb card, etc.) instead of generic CT/T blue & orange.
  • Fixed that setting flickering back to the generic colors every few seconds.
0.0.18
  • Fixed roster scene player photos being cropped too tight (heads cut off) after the previous release's fill-the-card fix.
0.0.17
  • Fixed HLTV-imported matches created from a bracket/group import always using BO3, even for a real BO1.
  • The Matches page's new "Add to schedule" button now shows up on the Schedule page right away instead of needing a restart.
  • Roster scene: player photos now fill their card instead of leaving empty space around them.
  • Matchup (VS) scene: team logos from a small-resolution source (e.g. some HLTV imports) now scale up to match locally-uploaded ones instead of looking tiny.
0.0.16
  • Fixed the account owner's own live overlay (and OBS Browser Source) showing a PRO paywall -- it only worked when opened from inside the admin app, not from a pasted/OBS URL.
  • HLTV bracket import: fixed group-stage placeholder slots (e.g. "Gr. B 2nd place") being offered as a creatable team.
  • HLTV import now also fills in the group stage, not just the playoff bracket.
  • HLTV import now offers to create scheduled matches for whichever team(s) you pick, pre-filled with the real kickoff time and format.
  • New: an "Add to schedule" button on the Matches page to add a match straight onto the on-stream schedule graphic.
  • The team-logo color picker now works on HLTV-sourced logos.
0.0.15
  • Bracket import now also supports HLTV event pages (single-elimination playoff brackets), alongside the existing Liquipedia and dust2.dk import.
0.0.14
  • Team/Tournament logo preview now works for pasted HLTV image URLs (player photos already worked this way).
  • New: import a team and its current roster straight from an HLTV team page URL, right from the Team modal.
0.0.13
  • Fixed Settings detection (Steam/CS2/HLAE paths, installing the GSI/HLAE config, Launch) ignoring a manually-entered path for anyone whose install wasn't in the default location.
  • Fixed the account owner hitting a subscription paywall on bracket, groups, Auto Observer, X-Ray and camera features.
0.0.12
  • Auto Replay: automatically clips the last (or best -- multi-kills and headshots take priority) kill of each round using OBS's own Replay Buffer, no second PC needed, and plays it in the Bravo HUD during freezetime.
  • "Tournament templates" renamed to Broadcast profiles -- save your current look (branding, X-Ray colors, sponsors, HUD settings) and switch to it whenever you're broadcasting under a given identity.
  • New tournament: Start from a past tournament to copy its logo, color, location, organizer and prize pool instead of retyping them every season.
  • Fixed an issue where granted free access could silently disappear after a routine settings save.
0.0.8 – 0.0.11
  • Platform page: organization overview with stats, a per-org detail page (users, roles, verify/remove, record counts) and a Delete organization action.
  • Bravo HUD settings moved into a modal from the HUDs page.
  • Killfeed order fixed (newest kill at the bottom); X-Ray page notes its colors also drive the Bravo HUD.
  • An in-app "what's new" panel appears after the app updates itself.
  • Fixed Scene preview showing a subscription paywall for the account owner.
0.0.7
  • Bravo HUD settings on the HUDs page: switch the veto strip, tournament bar, radar, economy cards, leaderboard, partners widget, alive counter, bomb cards, timeout cards and round-winner banner on or off. Changes reach the HUD within seconds.
  • Automatic daily backups (last 7 kept) with download from Settings, and a fuller export that also covers tournaments, coaches, groups and brackets.
0.0.6
  • Forgot-password flow with an emailed reset link.
  • Send a diagnostic report from Settings (tokens and personal folder names are removed automatically).
  • Activity log for admins, a scene preview page and a Getting-started checklist on the dashboard.
  • Import of Lexogrine (LHM) signed HUD packages.
  • Security hardening of accounts, camera links and the app's local server.
0.0.4
  • Roster scene uses the displayed team's color and has cleaner player cards.
  • Dashboard and Bravo show the series score you set on the match (for example 1:1 in a BO5).
  • Player webcams now appear inside the Bravo HUD's observed-player card.
0.0.3
  • Bravo HUD preview in the HUDs page.
0.0.2
  • Region tags (Europe, Asia, International and more) for teams that are not tied to one country.
  • Install our recommended observer cfg from Settings; hides CS2's in-game killfeed.
  • Compact map strip that fits a BO5, tournament bar above it, and timeout cards for tactical and technical timeouts.
  • Overlay scenes use clean white when no accent color is chosen.
0.0.1
  • First public release: Bravo HUD with radar, bomb tracking, freezetime economy, leaderboard and round MVP; Auto Observer; X-Ray; player cameras; tournaments, brackets and sponsors.